

That same strong directionality helped me get fully immersed in the living, breathing rendition of 18th-century Paris featured in Assassin's Creed Unity. The Elite has the highs to make the rattle of a machine gun sound super-crisp, and the lows to make you feel the boom of every grenade and missile explosion. I wore the Elite for a few skirmishes of Titanfall, and was easily able to tell by the sound from where enemy pilots and Titans were approaching. This is partly thanks to the headset's ability to simulate 7.1 surround sound, a feature you won't find on SteelSeries' more affordable headsets. Whether I was engaging in mech-flavored death matches or clowning around in a virtual Paris, the Elite Prism's excellent sound consistently and completely sucked me in to whatever I was playing. Thanks to the Elite's just-snug-enough fit and lightweight construction, I never got the urge to take them off after wearing them for hours at a time. The headset's self-adjusting headband is complemented by its generously soft pleather ear cups. The headset's suspension design makes it a standout, as it will automatically adjust to your head shape instead of forcing you to slide the headband up and down in search of the right fit. The Elite Prism is one of the coziest set of cans I've cupped over my ears.
#Steelseries 7x pro
It's not quite as comfortable or cool looking as the Razer BlackShark V2 Pro I tested recently and the earcups choke me when it's around my neck, but this is still an excellent wireless headset at a very reasonable price.While you won't do any better in Call of Duty by having neon-blue lights ooze out of your ears, it's a nice extra touch for aesthetic junkies, especially if you want to have your headset's lights match those of your keyboard, mouse or PC. Unfortunately, it also has the same retractable mic as the Arctis 9, which takes some finesse to retract, and is difficult to do single-handed (though it pulls out quickly and smoothly). And since all the Arctis models have the same microphone and audio characteristics, it sounds and records as good as the more expensive 9. It has a really good range though, at least in my apartment, and I didn't lose signal anywhere. It lacks the dual-wireless (2.4GHz and Bluetooth) capability of that model as well. I find the 7X I tried a lot more comfortable than the Arctis 9, probably because it doesn't have the more durable but head-squishing steel in the headband, which makes it lighter and better with glasses as well.

As of right now, Sony is not licensing USB surround to third-party manufacturers, but that could change. SteelSeries says it's because the PS5 lacks an optical audio port, which is how it circumvented the problem on the PS4. On the 7X you use it to change game/chat balance, and on the 7P it lets you adjust sidetone (hearing yourself talk).Ĭolor coordinated for your console of choice.īut if you're wondering whether the 7P supports PS5 surround sound, the answer so far is no. There is another difference between the 7X and 7P: the function of the dial on the right earcup.

Both headsets are the same as the PC-only Arctis 7, except for the USB-C connection and slightly enhanced battery life - up to 24 hours rather than 20. It's the same dongle that's used by the budget Arctis 1, which launched about a year ago.
#Steelseries 7x Pc
The 2.4GHz USB-C wireless dongle for the Xbox is bigger than the PlayStation's, and it has a switch to pop between PC and Xbox modes. It all comes down to the size of your dongle.
#Steelseries 7x series
Actually, the 7X is compatible with all platforms - Xbox (through Series X and S), PC, Nintendo Switch and PlayStation (through PS5) - while the 7P won't work on an Xbox.
#Steelseries 7x Ps4
Following last month's Arctis 9 launch, SteelSeries is adding a couple of new flavors to its 2020 wireless headset lineup, the Xbox and PC-compatible Arctis 7X, and the PS4 and PS5-compatible 7P.
